v0.6.0 Changelog


Adrorium v0.6.0 Changelog:  (210 hours in 40 days)

-New elevator model
-New docking port
-COMPLETELY REWORKED COMP SCRIPT
-Made blocks MP compatible
-Made doors able to automate
-Added buttons to all doors
-New animation for the roversupport
-Fixed door sfx
-Solved ship not lading bug
-Solved some MP bugs
-Added lod to many objects
-Made some buttons vertically
-Integrated doors into power calc
-Updated crosshairs
-Removed irrelevat creative objects
-Made doors lock while openning/cl.
-New material assigning system
-Optimised the comp script by a lot
-Implemented advancced comp states
-Reworked the button indexing system
-Reintegrted consoles into comp script
-Made comp script general purpose
-Referenced all comp in the new script
-Weap cons complete redesign
-Added mollys to weap comp+slanted cons
-Main pow cons complete redesign
-Slanted can, aded mollys to it
-Removed annoying safety buttons
-Made all consoles flat
-Added concepts for 3 more consoles
-Referenced all consoles in comp script
-Solved some console bugs
-Added more content to cons dysplays -Implemented ship consumable ammo
-Fixed+added more sfx for consoles
-Made airlock compatible with new code
-Implemented ship ammo reloading
-Migrated all ammo related to ship
-Optimised weapons code
-Made reloading automatic
-Made weapons togglable
-Added drive hud info on ammo
-Created new larger elevator model
-Created 46 brand new hull blocks
-Created 5 new window blocks
-Created the EVAdock model
-MADE PLAYER MODEL+SUIT+ALIEN
-REWORKED ALMOST ALL BLOCKS MODELS
-ADDED LODS TO MANY MODElS
-Created player animations
-Optimised ~all models (to 3% triscount) -Made hidroponics plant models
-Made new drone model
-MADE SPACESTATION MODEL(9 floors)
-6 new items+equipped item sprites
-Updated & fixed text commands
-Integrated initial planet in the game
-Repaired several blocks(lod/colliders)
-Integrated all new models in the game
-Solved drive cam glitch
-Remade game input code from scratch
-CREATED PLAYER INTERACTION STATES
-Improved hull texture
-Made cool hull shiny effects
-Integrated interaction states in gui
-Created better inv sorting algorithm
-Made item sending/swapping dinamyc
-Merged+ optimised inv functions
-COMPLETE INVENTORY CODE REWRITE
-Solved many inv control buggs
-Worked out interactions with blocks
-Added buttons to asc,fighter,escpod,...
-Impreoved way weapons are stored
-Completly reworked drive hud
-Blocked handuse while buttons ahead
-Integrated & made suitdock work
-Fixed pistol fireing animation
-Fully implemetned heal block button
-Cleaned and finished inventory system
-Added RECIPE FRAMEWORK to craft gui
-Created recipes for all items
-Made escapepod fully functinoal
-Solved escapepod errors
-Implemented first editor tools
-Implemented creative menu
-Polished recipe window
-Implemented creative ship soawner
-Implemented creative stats control
-Cleared redundant buttons in hud
-Added new vfxs for all projectiles
-Tweaked projectile speeds
-IMPLEMENTED FARMING in 3 stages
-Colorcoded blocks in creative menu
-Tweaked lighting
-IMPLEMENTED ELEVATOR SYSTEM
-Solved many elevator bugs
-Made elevator animations work
-Solved ship spawner bug
-Made sation/dock collider concave
-Solved chating input bugs
-Solved a creative block spawner bug
-Fixed cargo accesing bug
-Added nore builmode notifications
-Brand new stats GUI spreites & logic
-Made middle click use item
-Started coding a brand new drone AI
-Improved hull lighting effect
-Made suitdock openable from inside
-Tweaked player stats values/rates
-Made the consoles be backlighted
-Solved drone AI bugs
-Tweaked some lod distances
-Solved drone collider offset bug
-Added drone to main menu
-Added more sfx to components
-Reorganised main menu elements
-New concept+ framework for PDA
-3 new crosshairs
-Made bullet holes stick to target
-Extended inventory functionality
-Made manual ammo replenishing
-Added no ammo info to drive hud
-Solved missing ship acces bug
-Solved wewapons clipping issues
-Solved button clpping issues
-New button press direction
-More debug buttons in creative
-Updated weap cons texts
-Made elev buttons move
-Improved interact state inputs
-Implemented 2 pda buttons
-Solved drag inventory bug
-Removed annoying inventory sfx
-Native value sender func support
-Optimised the inventory code
-Made buttons sync(cl-srv-cl) in MP
-Added more network packet encodings
-Optimised transfer/receiverate in MP
-Mansive MP code rewrite
-Made MP work with all features
-Blocked handuse while driveing
-Resized drone shield
-Created the new 4 room drone design
-Solved another missing shipacces bug
-CREATED THE NEW RIROA6 DESIGN
-Fixed wrong airlock animation
-Dowbled hull texture tile scale
-Patched up some ship design flaws
-CREATED THE SPACEDOCK DESIGN
-CREATED THE SPACESTATION DESIGN
-Optimised the Riroa5 hull
-Created the Riroa5 refit design
-Balanced loot in cargo spawner
-Cleaned up creative world
-Solved multiplayer bugs
-Balanced drone range/firerange
-Solved table,doors clipping issues
-Solved GUI elements clipping out
-Implemented lader1(like lader2)
-Solved gamecontroler logic issues
-Solved drive hud bugs
-Balanced player stats drop rates
-Rebalanced ~all block lod distancess
-Solved typos in mission panel
-Limited recipes to blocks(forge,wor.)
-Added loot to drones
-Repaired the ship disabling function
-Tweaked drone interior layout
-Repaired drone AI states
-Repaired comp state saving function
-Repaired menu button text autodetect
-Alligened the drive hud elements
-Updated menu info canvas
-Solved a ugly cargo2 collider bug
-Improved buildmode rotation
-Made debug for triscount
-Solved clippings in batteryes
-Patchd ship designs again
-Solved autodor button logic bug
-Added dialog option for NPC
-Repaired ship mission spawner
-Updated keybindings image
-Twaeked ammo recipes
-Made important items more abundent
-New actual smooth button animations
-Made light comp emmisive when on
-Added flickering lights on animation
-Solved unwanted input triggers
-Added history to PDA
-CREATED SERVER LISTING in join tab
-Tweaked button/molly animation
-Made ssmfmj work even if disabled
-Solved bug in EVAsuitdock saving
-Made saving work
-Made torch disabled by default
-Solved masterserver fps drain
-Implemented extip getting
-Made tutorial work
-Solved ship design bugs
-Added new tutorial starting room
-Completed the changelog until 0.4.4
-Solved hud overlappings/blockings
-Balanced farming
-Made disable damage stop systems
-Rezumated this 0.6.0 changelog

Files

Adrorium 0.6.0 (WIN64) 70 MB
Feb 04, 2018
Adrorium 0.6.0 (MAC) 85 MB
Feb 04, 2018
Adrorium 0.6.0 (WIN32) 68 MB
Feb 04, 2018
Adrorium 0.6.0 (LINUX) 87 MB
Feb 04, 2018

Get ADRORIUM v0.11.0

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