v0.6.0 Changelog
Adrorium v0.6.0 Changelog: (210 hours in 40 days)
-New elevator model
-New docking port
-COMPLETELY REWORKED COMP SCRIPT
-Made blocks MP compatible
-Made doors able to automate
-Added buttons to all doors
-New animation for the roversupport
-Fixed door sfx
-Solved ship not lading bug
-Solved some MP bugs
-Added lod to many objects
-Made some buttons vertically
-Integrated doors into power calc
-Updated crosshairs
-Removed irrelevat creative objects
-Made doors lock while openning/cl.
-New material assigning system
-Optimised the comp script by a lot
-Implemented advancced comp states
-Reworked the button indexing system
-Reintegrted consoles into comp script
-Made comp script general purpose
-Referenced all comp in the new script
-Weap cons complete redesign
-Added mollys to weap comp+slanted cons
-Main pow cons complete redesign
-Slanted can, aded mollys to it
-Removed annoying safety buttons
-Made all consoles flat
-Added concepts for 3 more consoles
-Referenced all consoles in comp script
-Solved some console bugs
-Added more content to cons dysplays -Implemented ship consumable ammo
-Fixed+added more sfx for consoles
-Made airlock compatible with new code
-Implemented ship ammo reloading
-Migrated all ammo related to ship
-Optimised weapons code
-Made reloading automatic
-Made weapons togglable
-Added drive hud info on ammo
-Created new larger elevator model
-Created 46 brand new hull blocks
-Created 5 new window blocks
-Created the EVAdock model
-MADE PLAYER MODEL+SUIT+ALIEN
-REWORKED ALMOST ALL BLOCKS MODELS
-ADDED LODS TO MANY MODElS
-Created player animations
-Optimised ~all models (to 3% triscount) -Made hidroponics plant models
-Made new drone model
-MADE SPACESTATION MODEL(9 floors)
-6 new items+equipped item sprites
-Updated & fixed text commands
-Integrated initial planet in the game
-Repaired several blocks(lod/colliders)
-Integrated all new models in the game
-Solved drive cam glitch
-Remade game input code from scratch
-CREATED PLAYER INTERACTION STATES
-Improved hull texture
-Made cool hull shiny effects
-Integrated interaction states in gui
-Created better inv sorting algorithm
-Made item sending/swapping dinamyc
-Merged+ optimised inv functions
-COMPLETE INVENTORY CODE REWRITE
-Solved many inv control buggs
-Worked out interactions with blocks
-Added buttons to asc,fighter,escpod,...
-Impreoved way weapons are stored
-Completly reworked drive hud
-Blocked handuse while buttons ahead
-Integrated & made suitdock work
-Fixed pistol fireing animation
-Fully implemetned heal block button
-Cleaned and finished inventory system
-Added RECIPE FRAMEWORK to craft gui
-Created recipes for all items
-Made escapepod fully functinoal
-Solved escapepod errors
-Implemented first editor tools
-Implemented creative menu
-Polished recipe window
-Implemented creative ship soawner
-Implemented creative stats control
-Cleared redundant buttons in hud
-Added new vfxs for all projectiles
-Tweaked projectile speeds
-IMPLEMENTED FARMING in 3 stages
-Colorcoded blocks in creative menu
-Tweaked lighting
-IMPLEMENTED ELEVATOR SYSTEM
-Solved many elevator bugs
-Made elevator animations work
-Solved ship spawner bug
-Made sation/dock collider concave
-Solved chating input bugs
-Solved a creative block spawner bug
-Fixed cargo accesing bug
-Added nore builmode notifications
-Brand new stats GUI spreites & logic
-Made middle click use item
-Started coding a brand new drone AI
-Improved hull lighting effect
-Made suitdock openable from inside
-Tweaked player stats values/rates
-Made the consoles be backlighted
-Solved drone AI bugs
-Tweaked some lod distances
-Solved drone collider offset bug
-Added drone to main menu
-Added more sfx to components
-Reorganised main menu elements
-New concept+ framework for PDA
-3 new crosshairs
-Made bullet holes stick to target
-Extended inventory functionality
-Made manual ammo replenishing
-Added no ammo info to drive hud
-Solved missing ship acces bug
-Solved wewapons clipping issues
-Solved button clpping issues
-New button press direction
-More debug buttons in creative
-Updated weap cons texts
-Made elev buttons move
-Improved interact state inputs
-Implemented 2 pda buttons
-Solved drag inventory bug
-Removed annoying inventory sfx
-Native value sender func support
-Optimised the inventory code
-Made buttons sync(cl-srv-cl) in MP
-Added more network packet encodings
-Optimised transfer/receiverate in MP
-Mansive MP code rewrite
-Made MP work with all features
-Blocked handuse while driveing
-Resized drone shield
-Created the new 4 room drone design
-Solved another missing shipacces bug
-CREATED THE NEW RIROA6 DESIGN
-Fixed wrong airlock animation
-Dowbled hull texture tile scale
-Patched up some ship design flaws
-CREATED THE SPACEDOCK DESIGN
-CREATED THE SPACESTATION DESIGN
-Optimised the Riroa5 hull
-Created the Riroa5 refit design
-Balanced loot in cargo spawner
-Cleaned up creative world
-Solved multiplayer bugs
-Balanced drone range/firerange
-Solved table,doors clipping issues
-Solved GUI elements clipping out
-Implemented lader1(like lader2)
-Solved gamecontroler logic issues
-Solved drive hud bugs
-Balanced player stats drop rates
-Rebalanced ~all block lod distancess
-Solved typos in mission panel
-Limited recipes to blocks(forge,wor.)
-Added loot to drones
-Repaired the ship disabling function
-Tweaked drone interior layout
-Repaired drone AI states
-Repaired comp state saving function
-Repaired menu button text autodetect
-Alligened the drive hud elements
-Updated menu info canvas
-Solved a ugly cargo2 collider bug
-Improved buildmode rotation
-Made debug for triscount
-Solved clippings in batteryes
-Patchd ship designs again
-Solved autodor button logic bug
-Added dialog option for NPC
-Repaired ship mission spawner
-Updated keybindings image
-Twaeked ammo recipes
-Made important items more abundent
-New actual smooth button animations
-Made light comp emmisive when on
-Added flickering lights on animation
-Solved unwanted input triggers
-Added history to PDA
-CREATED SERVER LISTING in join tab
-Tweaked button/molly animation
-Made ssmfmj work even if disabled
-Solved bug in EVAsuitdock saving
-Made saving work
-Made torch disabled by default
-Solved masterserver fps drain
-Implemented extip getting
-Made tutorial work
-Solved ship design bugs
-Added new tutorial starting room
-Completed the changelog until 0.4.4
-Solved hud overlappings/blockings
-Balanced farming
-Made disable damage stop systems
-Rezumated this 0.6.0 changelog
Files
Get ADRORIUM v0.11.0
ADRORIUM v0.11.0
Space survival, spaceship simulator
Status | In development |
Author | Beholdernx |
Genre | Survival |
Tags | 3D, Buttons, Crafting, Exploration, Farming, First-Person, Procedural Generation, Space, Space Sim |
Languages | English |
More posts
- v0.11.0 Android port79 days ago
- v0.11.0 Changelog (Colossal Update)Jun 11, 2024
- v0.10.5.1 Changelog (Small bugfix patch)Dec 09, 2023
- v0.10.5 Changelog (Convenience Update)Oct 28, 2023
- v0.10.4 Changelog (Energy Update)Mar 20, 2023
- v0.10.3 Changelog (Overhaul Update)Sep 25, 2022
- v0.10.2 Changelog (Farming Update)Jun 05, 2022
- v0.10.1 Changelog (LookShift Update)Dec 19, 2021
- v0.10.0 Changelog (Encounter Update)May 17, 2021
- v0.9.1 Changelog (Landers Update)Dec 12, 2020
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