v0.10.2 Changelog (Farming Update)


Adrorium v0.10.2(Farming Update) Changelog
=>Main features:
	- New farming system
	- 3 new consoles
	- 7 new crops
	- New shield system
	- 9 new shield blocks
	- 17 new food items
	- New models for 24 current blocks
	- Target tracking
	- Feedback & news panels
	- Configurable brightness & light quality
	- Hull breach fixing
	- Lots of fixes and tweaks
	- Proper audio modding
	- Auto port forwarding
	- Dedicated server mode
	- Lots of new modding options


=>Complete Changelog
-new holiday block models
-updated version info
-added new medical station blocks
-removed legacy heal block
-added medi station animation
-implemented dynamic animations
-removed many legacy assets
-removed the legacy energy consoles
-rewrote the way ship grids are stored
-renames liquids to h2, n2, h2o and o2
-rewrote grid events
-made energy console script work with any grid
-new model for ladder
-new mainframe block
-new cooking station model
-fixed floor block causing crash
-fixed incorrect rotation for light block
-fixed invalid item from mission
-fixed loading save with corrupted magboots
-added several new shield block models
-added the shield blocks, items and recipes
-implemented shield upgrading & destroying
-updated all ships with the new shield blocks
-removed legacy ship designs
-removed legacy shield block
-doubled speeds for most projectiles
-made ai shoots very accurate
-removed many legacy hull blocks
-removed many legacy items
-implemented configurable block shield capacity
-added animations for shields
-added disable property for block modding
-added new shield buttons
-redone the button logic for shields
-fixed nuclear fuel not working on mp
-tweaked nuclear fuel measuring unit
-added new research dock model
-removed planet pole
-added new turbine model
-new model for scrubber/atmo regulator
-removed water recycler
-removed more legacy blocks
-set lod configs for some blocks
-added modable shield display for blocks
-added button to deactivate alarm lights
-added sounds to energy console
-added button animations to energy console
-drew the texture for the new buttons
-added the base model for the new consoles
-added buttons for the new consoles
-added dynamic texts for the new consoles
-added dynamic bars for the new consoles
-tweaks to new console designs
-added texts to the new consoles
-added animations for console powerup button
-added animations for fire weapon buttons
-optimized new console button animations
-changed thruster power limiter logic
-fixed propulsion console bars graphical bug
-updated models for mfm, gyro, capacitor
-updated models for plasma buffer, doorway
-renamed doorways to hull breaches
-added 2 wider hull breach blocks
-made tools display block name in actions
-fixed deco blocks not being pickable
-updated model for aicore
-replaced legacy consoles with new ones
-added pylons for consoles
-increased breach repair area size
-made autodoors scrapable when opened
-added  bottom deck hatch
-implemented hull breach fixing
-added a new model for the thruster
-added destroyed rcs block
-fixed missing ghost wall mesh
-made the boost effect modable
-new ghost model for rover block
-cleaned the creative items menu
-added new models for all liquids tanks
-made tanks display fill level
-made tank fill level be animated
-fixed boosters not consuming fuel bug
-made batteries change fill value animated
-new model for the hydroponics
-started implementing a new farming system
-implemented dedicated servers
-added several dedicated server commands
-optimized network messages creation
-implemented light quality count(max 0 to 8)
-implemented configurable brightness settings
-new item images for the new consoles
-fixed 'holyday' typo
-made lights modable
-new model for spotlight
-corrected 'feelt' typo
-fixed wrong crosshair when the game starts
-corrected 'technologyes' typo
-added all direction ui indicators
-made plasma cannons eat from main grid
-added recycle recipe for patch plates
-added iron plates to scrap loot
-changed the scrap block from tutorial
-added shortcuts to swap item in belt slot
-rewrote player o2 consumption for ships
-fixed the lag when dropping items
-made spawned item collider modable
-added config data for spawned item colliders
-spawned a flare on player death
-made player o2 consumption show on console
-increased the grid data from 32b to 64b
-made ship hull/walls editable while moving
-fixed locked blocks on disconnect
-fixed desync error for ship states
-implemented proper mp3 audio modding
-tweaks to high speed dust particles
-small tweak to ship save file
-fixed unable to un-crouch near walls
-made scroll zoom in 3rd person ship view
-implemented automated port forwarding
-implemented target tracking for turrets
-fixed turret rotation for target tracking
-fixed unable to refill ship grids
-fixed holiday block undismantalable
-added ui info for planting requirements
-finished implementing the new farming system
-removed food from loot and traders
-removed sell ship button
-made medical station upgradable
-fixed medical station nre error
-fixed docking buttons not updating
-fixed rover broken physics
-added more info to menu
-fixed typo in fillgridsfull info
-increased stack for pouches
-made hull breaches harder to fix
-increased stack for pipes and plastic
-increased stack for silicon patches
-tweaked wreckage design
-tweaks to rover physics
-fixed chat printing gibberish
-made chat names have different colors
-added a real time news panel to menu
-possible fix for high light brightness
-implemented the feedback panel
-added fries and potato(nurins) crops
-added wheat(olis) crop
-added soy(artein) crop
-added tiuras crop
-added namium(tomato) crop
-added compost crop
-added new crensel crop
-added 17 new food items
-added images for the new food items
-tweaked configs for new items
-added seeds for every new crop
-removed crensel from most legacy recipes
-added the new seeds to loot and traders
-added patchplates to scrapped windows
-renamed reactor to micro reactor
-added images for the new seeds
-added special icon to plantable items
-fixed for very bright lights bug
-added screenshot sound notification
-increased all crop grow time 1.5x
-increased stack for empty & water bottle
-replaced ration in missions
-reduced water bottle hydration
-increased mission rewards
-made compost required for most crops
-added compost to traders
-added more compost recipes
-made alarm still change light colors
-made pressed buttons look brighter
-fixed float parsing error
-tweaked button light intensity
-added recycle cannonbarrel recipe
-made traders have less goop
-fixed wave text overflow on ship screes
-removed jar & vacuum bag from traders
-tweaked planting requirements for crops
-made foods give back wrapper when eaten
-made planet base entrance harder to fix
-increased artein in loots
-fixed plants not saving growtime
-fixed shield emitters run without energy
-fixed fixed shields buttons not updating
-made foods be more filling
-formatted the changelog
-updated the announcements panel info
-updated the tutorial
-fixed planting desync in mp

Files

Adrorium v0.10.2 (WIN64) 48 MB
Jun 05, 2022
Adrorium v0.10.2 (WIN32) 46 MB
Jun 05, 2022
Adrorium v0.10.2 (LINUX) 66 MB
Jun 05, 2022
Adrorium v0.10.2 (MAC) 51 MB
Jun 05, 2022

Get ADRORIUM v0.11.0

Comments

Log in with itch.io to leave a comment.

YEAAH, a new update.