v0.10.4 Changelog (Energy Update)


Adrorium v0.10.4(Energy Update) Changelog
=>Main features:
	- Electrolyzer, fuel cells, transformer
	- Fusion & singularity reactors
	- New precise building system
	- RCS nozzle effects
	- New suitdock, lift and deck elevator
	- Updated energy console
	- All blocks on inside
	- Rename ship command
	- Lots of multiplayer fixes
	- New items and item sprites
	- More modding options
	- Dismantling gets all items back
	


=>Complete Changelog
-corrected 'joied' typo
-removed unused assets
-updated version info
-added disable creative for clients
-added toggle creative command
-fixed clients not registering damage
-corrected flare description typo
-removed 'Links' text from menu
-made trader always have gold
-corrected large coil typo
-deactivated eject reactor option
-fixed vehicle type saved incorrectly
-added renameship command
-implemented bring command
-displayed the plant grow time
-allowed concomitant crafter usage
-fixed solar panel description
-doubled edit ship hull speed
-fixed non english locale causing warning
-fixed incorrectly saved marker names
-increased 4 times despawn distance
-fixed player list not disappearing
-hid oxygen warning when connecting
-fixed some vehicles falling through planet
-allowed picking items even if hand is full
-added vacuum item
-fixed bugged planet movement after looking at ladder
-fixed incorrect held item in mp
-lowered stat after death
-balanced solar panel recipe and upgrade
-corrected damaged cpu description
-made rcs be on inside
-updated all ship designs with new rcs
-small tweaks to litro design
-tweaks to screen model
-made boosters be on the inside
-updated all ship layouts with new booster
-implemented rcs visual effects
-started modeling the deck elevator
-new fuel cell block
-new electrolyzer block
-doubled rocket stack size
-new transformer block
-2 new block modding properties
-optimized configs for block gen/cons
-small change to litro design
-optimizations for console block code
-updated config for turbines, reactor and generator
-implemented states for electrolyzer and fuel cells
-implemented transformer button states
-nerfed turbines
-added a hand crank generator item
-added more energy console buttons
-made spotlight be built on inside only
-tweaked lod distances for some of the new blocks
-fixed ap turrets sometimes firing through hull
-blocked building outside ship
-optimized the block placing code
-made antennas be built on outside only
-updates all ship designs with new antenna
-coded inside check for blocks
-added configs for new building system
-made build overlap checks precise
-optimized building code
-added lerping effect when moving ghost block
-optimized performance for building
-added configs for block build position
-updated build colliders for all blocks
-made dismantling give 100% ingredients back
-added dismantle recipes for all blocks
-moved rail and plasma cannon recipes
-updated modding docs
-added a new fusion reactor
-tweaked ship weapon names
-doubled hull editing speed
-tweaked some stacks
-added a singularity reactor
-updated litro and riroa with new elevator
-finished the new deck elevator
-renamed vertical mode to vtol mode
-made clients spawn with 4 o2 pouches
-tweaks to riroa design
-fixed rcs effects sometimes hidden
-new layout for energy console buttons
-added sfx to deck elevator
-added sound alarm disable button
-started remodeling the lift
-added basic lift behavior
-tweaks to lift model
-added buttons to lift
-added player animation to lift
-tweaks to lift model
-implemented selectable lift destination
-added sfx and item for new lift
-added option to name lift locations
-made renameship command not require creative
-made lift be mp compatible
-added lod model to lift
-removed legacy elevators
-added new model for the cargodoor
-coded new cargodoor behavior
-added sounds to the cargodoor
-added cargodoor animations
-finished the new updated cargodoor
-started remodeling the suitdock
-implemented suitdock interaction
-made suitdock mp compatible
-implemented saving for the suitdock
-added o2 level info to suitdock
-made suitdock replenish suit o2 gradually
-added new suit components for crafting
-implemented suit crafting at suitdock
-updated station, litro and riroa designs
-made clients spawn with suit ingredients
-fixed reload ammo zone not interactable
-added lift buttons to lod
-fixed upgrade ingredients out of screen
-implemented multiple recipe output
-changed recipes to give back container
-fixed incorrect shield order
-reduced button press sound range
-updated challenge ship with new suitdock
-allowed some blocks on the exterior
-made airlocks auto pressurize after docking
-added the new suitdock to the tutorial
-cleared few bugs and found others
-rewrote cargodoor to be state based
-updated ui texts
-fixed giveitem command
-added new model for suitdock
-added new suit parts item images
-fixed cargodoor commands not working
-codded ship states for new reactors
-optimized control panel code
-added new energy console buttons
-renamed Destroy suit to Take off suit
-corrected 'zink' and 'atached' typos
-added beholder plushie
-fixed some blocks not working if missing water
-fixed 'plmsa' typo
-updated energy console buttons
-updated the energy console model
-fixed incorrect states for fusion buttons
-fixed rover build area overlap
-new icons for pcb, large coils and cpu
-moved some recipes
-added 8 new icons for electronics items
-made damaged icon color reflect amount
-added /setvehicleacceleration command
-tested out a new player model
-fixed sometimes no oxygen in rover
-fixed starting with no o2 in some cases
-fixed client creative option not working
-fixed rover not updating position in mp
-fixed rover colliders-mesh desync in mp
-fixed rover stuck in mp
-fixed zoom not resetting after swapping weapons
-made backrecoil accept negative values
-prevented crouching in esc menu
-made projectile mesh and material modable
-added new 3d models for projectiles
-added modable particles to projectiles
-added clip like loading ammo support for mods
-added several modding options for projectiles
-tweaks to menu texts
-improved mouse and joystick sensitivity
-updated no graphics mode parameters
-started formatting the changelog
-fixed mission markers not synced over mp
-fixed missions not synced over mp
-fixed mission panel not disappearing
-increased wave interval to 30 minutes
-tweaked motherboard recipe
-reduced plastic in loot
-fixed clients consuming 2 times more ammo
-fixed wreckage position not synced
-fixed clients able to open offline cargodoor
-fixed clients not able to fire weapons
-fixed duplicate mission ship spawn
-lots and lots of playtesting
-fixed 2 client mfm jump errors
-formatted the changelog
-updated menu texts
-updated modding api
-updated batch commands
-prepared the executables
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Files

Adrorium v0.10.4 (WIN64) 46 MB
Mar 19, 2023
Adrorium v0.10.4 (WIN32) 44 MB
Mar 19, 2023
Adrorium v0.10.4 (LINUX) 63 MB
Mar 19, 2023
Adrorium v0.10.4 (MAC) 49 MB
Mar 19, 2023

Get ADRORIUM v0.10.5.1

Comments

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I'm so glad this game is still getting updates, I cannot wait to see what it becomes!

I usually post weekly updates in DIscord if you want to keep track of the development, I also post early development builds there. https://discord.gg/WsqnqH5