v0.10.1 Changelog (LookShift Update)


Adrorium v0.10.1 Changelog
=>Main features:
	- New models for most blocks
	- New energy console
	- New multiplayer framework
	- New items and recipes
	- New blocks
	- Implemented voice commands
	- New block upgrade chain
	- Reworked loot/scrap progression
	- Ship speed is now saved
	- New button layout for consoles
	- Updated ship designs
	- Nicer planet material
	- Overhauled rover driving
	- Multi screen ratio support
	- Image modding
	- Updated manual

=>Complete Changelog
-made all consoles wall mounted
-tweaks to all ship designs
-added 2 new antenna blocks
-updated version info
-added new model for the cabinet
-added new block for the station furniture
-rewrote the vehicle scripts
-made animation modding support parallel run
-implemented physics based rover driving
-fixed planets having low chance of o2
-added a new small cargo box
-added medium cargobox
-tweak inventory size and recipes for cargoboxes
-added large cargobox
-added cargohold block
-added 3 lootbox blocks
-removed legacy cargo containers
-added 7 battery bank blocks
-added the new batteries to all ships
-added new batteries to all ships
-made batteries reflect the stored charge
-improved planet player movement
-redesigned the weapons console
-tweaked the positions for all consoles
-started creating the new energy console
-removed photon from the game
-optimizations to the net code
-remodeled the autodoors
-removed 37 legacy blocks
-fixed block event error caused by delegates
-added 3 bed blocks
-made legacy blocks auto convert to new ones
-made seating modable
-tweaked light block colliders
-removed code for legacy blocks
-started rewriting the multiplayer
-added a new item holder block
-implemented basic mp connections
-rewrote serialization for mp
-added large packet size for mp
-rewrote package processing for mp
-optimized network packet encoding
-made item holder sync via mp
-fixed npc crosshair
-implemented player position sync for mp
-implemented player persistence for mp
-implemented player data syncing for mp
-implemented player spawn sync for mp
-added a new small table block
-new model for the table block
-small tweaks to most ships
-added ui for ip and port
-fixed a lot of multiplayer errors
-fixed incorrect npc indicators
-tweaks to the spacestation design
-fixed tp to ship not working
-added client data persistence for mp
-fixed seating incorrectly in chairs
-removed hudscale settings
-added custom support for 144 fps
-optimized player data for savefiles
-optimized position sync packets for mp
-made ship speed and angular speed be saved
-fixed player spawned near sun
-fixed player position saved incorrectly
-added a new model for the chair
-tweaks to the chair block
-implemented server listing
-fixed players in mp having helmet when shouldn't
-fixed logfile missing newlines
-fixed incorrect player rotations in mp
-fixed autodoors overflowing network
-added a new trader stand block
-tweaked the station design
-optimized block script data structures
-added 2d text for block modding
-added new buttons for new console
-fixed not receiving starter items
-tweaks to the new console model
-added button modding support for block modding
-tweaks to the new console model
-added secondary texture to planet material
-added a new deco interface block
-tweaked station and wreckage design
-implemented modable button for blocks
-tweaks to canvas
-added debugs for multiplayer
-fixed players not disappearing in mp after exit
-fixed upgrading blocks not working
-spawned drones further apart
-changed drone logs price
-fixed teleportation not working
-tweaked battery ingredients
-fixed magboots not being saved in mp
-fixed building blocks not rotatable
-fixed projectile causing errors in mp
-fixed projectiles not hitting in mp
-fixed spawn item error in mp
-fixed player position desync in mp
-fixed spawning inside sun in mp
-added actual torch to client model
-added more buttons to the new console
-implemented a player list on the ui
-tweaked pda roster list
-tweaked the multiplayer ui crew list
-tweaks to the new console model
-tweaked the planet material
-added ping info for mp
-implementing player rover parenting
-fixed rover undrivable sometimes
-fixed suit not pickable from rover
-researched voice control
-new deco blocks for station
-implemented voice control
-added 6 voice commands
-optimized skybox rendering
-made ship destruction kill the player
-added 2 more voice commands
-added voice commands toggle buttons
-added more voice commands
-fixed death on exiting game
-reduced autodoor power upkeep
-rewrote console button trigger calculations
-added more texts to the energy console
-sorted blocks in energy console
-rewrote data structures for energy blocks
-implemented texts for energy console
-removed unused items
-more options for blocks modding
-modeled lower energy console part
-designed lower buttons for energy console
-designed lower screen for energy console
-added nuclear fuel info to energy console
-added energy consumption bars to energy console
-optimized the new console code
-made all blocks able to use new code features
-new button layout for reactors
-new button layout for turbines
-implemented reactor & turbines button logic
-optimized the way grid info is stored
-added configs for new buttons for blocks
-updated the legacy main power console
-replaced legacy consoles with new one
-fixed rover glitching when built
-tweaks to planet movement inside ships
-added more texts to the new console
-added fiberglass and scrap titanium items
-added and tweaked some recipes
-made the new console consume energy
-tweaks to the new console model
-tweaked animations for the new console
-implemented powerup/down for new console
-added item for the new console
-implemented reactor ejection
-tweaks to the new console model
-added list voice commands command
-implemented image modding
-renamed all images to a new format
-made the ui scale with width
-added more resolutions for options
-fixed mags image not scaling properly
-new ui images for the belt
-removed belt scroll slowdown
-disabled belt overscroll
-increased belt slots to 7
-added new bath module model
-fixed voice controll error
-hid part of ip for security reasons
-updated item images for consoles
-implemented corrective state sync for mp
-fixed energy console not synced in mp
-new model for the ap turret
-added reverse boosters to tut ship
-fixed the tutorial mission
-fixed the campaign missions
-fixed mod image sync error
-added 7 deco blocks
-made decos hold specific resources
-limited speed in atmosphere to 340mps
-updated drone, wreckage and base designs
-added transceiver ingredient
-added and changed several recipes
-implemented lod distance modding
-added config lod data to all blocks
-fixed faction name not visible
-fixed doors not loading their state
-added new workstation model
-added a new furnace model
-removed vent liquids buttons
-added new sprites for ingot items
-fixed a delete item popup warning
-removed pda recipe
-tweaked canister recipe
-made some tutorial missions easier
-tweaked drone design
-removed large sector and planet sizes
-added new reactor model and logic
-redesigned buttons for generator
-redesigned buttons for solar panels
-tweaked aux and energy consoles
-fixed liquid consumption leak
-added new generator model
-tweaks to planet base design
-marked center of galaxy with red
-updated the manual
-modeled top energy console part
-tweaked cockpit lod distance
-fixed the challenge gametype
-remodeled the autodoor
-made voice commands writable in chat
-made tab to drive info more obvious
-fixed chat ui slider
-remodeled the player model
-added beard & backpack to new player model
-added the new player model for the npc
-tweaks to npc model
-implemented level 3 lod for block modding
-new image for npc build item
-formatted the changelog
-wrote the modding api
-updated the announcements info

Files

Adrorium v0.10.1 (WIN64) 46 MB
Dec 19, 2021
Adrorium v0.10.1 (WIN32) 44 MB
Dec 19, 2021
Adrorium v0.10.1 (LINUX) 64 MB
Dec 19, 2021
Adrorium v0.10.1 (MAC) 49 MB
Dec 19, 2021

Get ADRORIUM v0.10.5.1

Comments

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Great! I knew this was not anbadonned!

takes some time to read the changelog :)

If you joined discord you would see the weekly updates.

oh...

Well, I was living under a rock. Time to fix this.